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method Socket.prototype.once

Overload 1

#Socket.prototype.once(
event: string,
listener: (...args: any[]) => void,
): this

Parameters #

#event: string
#listener: (...args: any[]) => void

Return Type #

this

Overload 2

#Socket.prototype.once(
event: "close",
listener: () => void,
): this

Parameters #

#event: "close"
#listener: () => void

Return Type #

this

Overload 3

#Socket.prototype.once(
event: "connect",
listener: () => void,
): this

Parameters #

#event: "connect"
#listener: () => void

Return Type #

this

Overload 4

#Socket.prototype.once(
event: "error",
listener: (err: Error) => void,
): this

Parameters #

#event: "error"
#listener: (err: Error) => void

Return Type #

this

Overload 5

#Socket.prototype.once(
event: "listening",
listener: () => void,
): this

Parameters #

#event: "listening"
#listener: () => void

Return Type #

this

Overload 6

#Socket.prototype.once(
event: "message",
listener: (
msg: Buffer,
rinfo: RemoteInfo,
) => void
,
): this

Parameters #

#event: "message"
#listener: (
msg: Buffer,
rinfo: RemoteInfo,
) => void

Return Type #

this