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function getAsset

Overload 1

#getAsset(key: AssetKey): ArrayBuffer

Deno compatibility

This symbol is not supported.

This method can be used to retrieve the assets configured to be bundled into the single-executable application at build time. An error is thrown when no matching asset can be found.

Parameters #

Return Type #

ArrayBuffer

Overload 2

#getAsset(
key: AssetKey,
encoding: string,
): string

Deno compatibility

This symbol is not supported.

Parameters #

#encoding: string

Return Type #

string